Restructing, keeping all emulator modules in emulator directory
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@ -10,8 +10,7 @@ CFLAGS ?= -std=c17 -g\
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all: assemble emulate
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all: assemble emulate
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assemble: assemble.o
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assemble: assemble.o
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emulate: emulate.o
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emulate: emulate.o emulator/fileio.o emulator/execute.o emulator/decode.o emulator/print.o
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clean:
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clean:
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$(RM) *.o assemble emulate
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$(RM) *.o assemble emulate emulator/fileio.o emulator/execute.o emulator/decode.o emulator/print.o
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@ -1,12 +1,12 @@
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#include <stdlib.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <stdio.h>
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#include "a64instruction.h"
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#include "emulator/a64instruction/a64instruction.h"
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#include "emulator.h"
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#include "emulator/emulator.h"
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#include "fileio.h"
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#include "emulator/fileio.h"
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#include "global.h"
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#include "global.h"
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#include "print.h"
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#include "emulator/print.h"
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#include "decode.h"
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#include "emulator/decode.h"
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#include "execute.h"
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#include "emulator/execute.h"
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extern a64inst_instruction *decode(word w);
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extern a64inst_instruction *decode(word w);
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@ -1,6 +1,6 @@
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#include <stdbool.h>
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#include <stdbool.h>
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#include "a64instruction_global.h"
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#include "a64instruction_global.h"
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#include "global.h"
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#include "../../global.h"
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typedef enum {
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typedef enum {
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a64inst_UNCONDITIONAL = 0,
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a64inst_UNCONDITIONAL = 0,
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@ -1,4 +1,4 @@
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#include "global.h"
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#include "../../global.h"
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typedef struct {
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typedef struct {
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dword value;
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dword value;
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@ -1,6 +1,6 @@
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#include <stdbool.h>
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#include <stdbool.h>
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#include "a64instruction_global.h"
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#include "a64instruction_global.h"
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#include "global.h"
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#include "../../global.h"
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typedef enum {
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typedef enum {
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a64inst_SINGLE_TRANSFER_SINGLE_DATA_TRANSFER = 1,
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a64inst_SINGLE_TRANSFER_SINGLE_DATA_TRANSFER = 1,
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@ -1,5 +1,5 @@
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#include "global.h"
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#include "../global.h"
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#include "a64instruction.h"
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#include "a64instruction/a64instruction.h"
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#define HALT_WORD 0x8a000000
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#define HALT_WORD 0x8a000000
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@ -1,6 +1,6 @@
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#ifndef __EMULATOR__
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#ifndef __EMULATOR__
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#define __EMULATOR__
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#define __EMULATOR__
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#include "global.h"
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#include "../global.h"
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#include <stdbool.h>
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#include <stdbool.h>
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/************************************
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/************************************
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@ -1,6 +1,6 @@
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#ifndef __EXECUTE__
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#ifndef __EXECUTE__
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#define __EXECUTE__
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#define __EXECUTE__
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#include "a64instruction.h"
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#include "a64instruction/a64instruction.h"
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#include "emulator.h"
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#include "emulator.h"
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void execute(Machine *state, a64inst_instruction *inst);
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void execute(Machine *state, a64inst_instruction *inst);
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@ -2,7 +2,7 @@
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#include <stdio.h>
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#include <stdio.h>
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#include <string.h>
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#include <string.h>
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#include "fileio.h"
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#include "fileio.h"
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#include "global.h"
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#include "../global.h"
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/* Loads a binary file located at filePath to memory, taking up a block of exactly memorySize bytes,
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/* Loads a binary file located at filePath to memory, taking up a block of exactly memorySize bytes,
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and returns the starting address of the data. If memorySize is insufficient to store the entire file,
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and returns the starting address of the data. If memorySize is insufficient to store the entire file,
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@ -1,7 +1,7 @@
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#ifndef __FILEIO__
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#ifndef __FILEIO__
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#define __FILEIO__
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#define __FILEIO__
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#include <stdlib.h>
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#include <stdlib.h>
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#include "global.h"
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#include "../global.h"
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#define EXIT_FAILURE 1
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#define EXIT_FAILURE 1
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@ -1,7 +1,6 @@
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#include <stdbool.h>
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#include <stdbool.h>
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#include <stdint.h>
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#include <stdint.h>
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#include <inttypes.h>
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#include <inttypes.h>
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#include <string.h>
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#include "print.h"
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#include "print.h"
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#include "emulator.h"
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#include "emulator.h"
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